

“There is fundamentally a content problem in the metaverse and that’s something that we’re setting setting out to change,” Hansen said. It took over a year of development to build. It built a custom-built 3D viewer where you can see the different interoperable versions of the same 3D asset for each environment. The company made it possible to make 3D game assets available as NFTs. MetaMundo is supporting standards like Pixar’s Universal Scene Description, which has been adopted as an open source standard for 3D asset sharing. “You will want to choose your outfit and your wearables. “Everyone’s going to need an avatar, and I think people will have multiple avatars, depending on what mood they’re in, what kind of setting they want to go to, and how they want to express themselves,” Hansen said. Avatars in particular should become corss-platform, so you can take your identity from one place to another. The company believes there is some progress on interoperability with standards bodies coming into existence. “Today, if you buy a 3D asset on one of the marketplaces that are typically tightly coupled with one virtual world, most of the time you can’t use those files in other worlds.” Interoperability Different versions of the same 3D image. “It’s important that we are enabling talented creatives, 3D artists, to shape these experiences and be at the forefront of building the metaverse, which really needs to be built because we’re right at the beginning of its existence,” he said.
